PlayStation Homebrew Lab

PlayStation Homebrew Lab

Live demos, tools, and experiments for PlayStation 1.

The following are games I developed from scratch for the PlayStation 1 console. These games were built with the purpose of study and fun, but are also great ways to study legacy hardware and how to properly leverage programming skills on limited situations.

These games are either on .ISO or .CHD format. They can be played on an emulator such as DuckStation or pcsx-redux. However, I've taken extra measures to ensure that it is run on actual real hardware – these demos were tested on a modded SCPH-5501, burned on high quality media.

NOTE: Links for playing games online use Emulator.js and therefore run on pcsx-ReARMed, so you might find some weird problems e.g. audio not playing. If you wish to play these games with no problems, consider using a proper emulator.

Doom Intro Demo

Doom Intro Demo

C 📗 Complete

A small study on how to replicate the original Doom (PSX) title screen, which has a fire effect. A technical demo using offscreen rendering with subsequent replication within the screen.

Build date: [2025-06-30 Mon]

Play online · Download (.CHD)

Wipefaux

Wipefaux

C 📗 Complete

Semi-clone of WipEout built for educational purposes on Pikuma's PSX development course.

Build date: [2024-07-09 Tue]

Play online · Download (.CHD)

Rotating Brick

Rotating Brick

C 📗 Complete

A small example of a rotating cube with brick texture. Made with Psy-Q SDK.

Build date: [2024-05-22 Wed]

Play online · Download (.ISO)